Thx for the link, botman.
I read the tutorial at
http://www.sourcemod.net/forums/viewtopic.php?t=273
Man, that's some hack !
CBaseEntity_CreateFunc CBaseEntity_Create = (CBaseEntity_CreateFunc)0x22227F00;
LOL !o_O
Valve should definitely provide a way to access the entities legally. Cmon. This is ridiculous.
Gonna try it anyway
