Re: *BUGBUGBUG* affects all HL bots!!! -
16-01-2004
My strafe speed is the same float value that is passed in pfnSetClientMaxSpeed(), which is normally used for setting the client's FORWARD speed... and I believe all bot authors do that too
It affects every MOD for which the strafe speed increases gradually (i.e, when you press on the button, you don't begin to move instantly full speed). I think HLDM is one of the rare that are not concerned (because of no graduation).
Are client variables such as cl_sidespeed available on dedicated servers too ? If so, considering no bot author out there use this CVAR to my knowledge, no wonder our bots strafe the way they do !!!
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