Re: Lightmap performance drop -
26-01-2005
Nah, DisableLightmaps is being called once only.
I'm trying to get this on the HL2SDK but I can't find the model_t definition!
Its driving me up the wall!
Thats the good thing about the hl1 sdk, soo much more organized lol. I guess I just have to get used to it :/
I'm still bothered by the slowdown though, it does the same thing when r_fullbright is set to 1 so my code ( should ) be fine.
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