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Re: Hooking into HL2 DLL ?
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Cheeseh
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Default Re: Hooking into HL2 DLL ? - 19-01-2005

Quote:
Originally Posted by SteveC
Yeah I had my own bot in HL2: DM. I hadn't converted my movement code so it didn't do anything, just floated there. But it was in the game, in a team, and alive. It died too with a high speed barrel !

I haven't done anything special, just refreshed the SDK content which might have changed stuff.
I have no joy here, I've refreshed game content, still no dice ! same thing happens (engine->createFakeclient() crashes.)
  
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