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Re: How to do correct movement
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Geesu
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Status: Offline
Posts: 3
Join Date: Jan 2005
Default Re: How to do correct movement - 19-01-2005

ok I added GAME_DLL to my preprocessor and then I just tried adding:

#include "cbase.h"
#include "baseentity.h"

to my header file for my plugin, I still get about 300 errors, any suggestions on as to why? Or should I add another header or something? (yes your bot does compile fine for me.. good work btw)

Thanks,
Josh


  
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