Re: How to do correct movement -
19-01-2005
ok I added GAME_DLL to my preprocessor and then I just tried adding:
#include "cbase.h"
#include "baseentity.h"
to my header file for my plugin, I still get about 300 errors, any suggestions on as to why? Or should I add another header or something? (yes your bot does compile fine for me.. good work btw)
Thanks,
Josh
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