Re: Yay - Bots move to given vector location... -
12-01-2005
Good work Dub!
For finding out what you can access within the classes you need to check for members which are either fully defined within the header file, or are declared with the virtual state. Then you include the header file only and don't need to worry about the linking to the cpp file. However this technique only works because they have derived the 'working' classes from the ones we can see. E.G. for CS the player class is actually CSPlayer. It's not a hack, but it will fail if a mod doesn't follow valves layout to the letter.
Also, isn't the float that GetFOV() returns related to the angle of the viewing cone, either degrees or possibly radians?
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