Thread: Hearing sounds
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Re: Hearing sounds
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stefanhendriks
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Join Date: Nov 2003
Location: Netherlands
Default Re: Hearing sounds - 15-01-2004

i like the way you do this pierre, it is not so 'abstract' as mike said.

However, of course such a lazy dutchmen as i am would just grab the enemy vector, do some randomization (taking velocity, distance and bot skill into account) and you would have the same position.

Btw, i think your 5 minute thought aint that bad afterall


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