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Re: How to do correct movement
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SteveC
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Status: Offline
Posts: 37
Join Date: Jan 2005
Location: UK
Default Re: How to do correct movement - 09-01-2005

I could add two vectors to the CBot class which contain the movement direction and the viewing direction, then it would be quite easy to 'say' "look there and walk here". I'll get on it right away infact.
  
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