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Re: How to do correct movement
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SteveC
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Status: Offline
Posts: 37
Join Date: Jan 2005
Location: UK
Default Re: How to do correct movement - 09-01-2005

No hacking in the code, well not intentionally anyway. The worst thing is casting the CBaseEntity to the CBasePlayer, but that was copied directly out of valves code.

I hope it works for you too, otherwise I've no idea what I've done to get it to work. o_O
  
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