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Re: HL2 AI working in deathmatch! w00t!
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MarD
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Default Re: HL2 AI working in deathmatch! w00t! - 09-01-2005

Heyyo,

Heh, thanks.

Got a hallarious one now:

bind ";" "ent_setname burninate;wait;ent_fire burninate ignite"

What this does, anything that can catch fire that you're aiming at gets its entity group changed to burninate, and then sets anything in the entity group burninate on fire.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

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