Thread: draw beam
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Re: draw beam
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Cheeseh
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Posts: 361
Join Date: Dec 2003
Location: China
Default Re: draw beam - 05-01-2005

heres how to get the very centre origin of any entity

Code:
Vector entityOrigin ( edict_t *pEntity )
{
	static float *fOrigin;
	
	fOrigin = pEntity->GetNetworkable()->GetPVSInfo()->m_vCenter;

	return Vector(fOrigin[0],fOrigin[1],fOrigin[2]);
}

Last edited by Cheeseh; 05-01-2005 at 17:11..
  
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