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Re: Let the revolution begin!!!
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cannonfodder
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Posts: 8
Join Date: Dec 2004
Default Re: Let the revolution begin!!! - 31-12-2004

I don't believe you can change cbaseentity without crashing the engine. Since there are engine funcs to get to this (which I thought I could use, but I can't ).

If they change cbaseentity & engine then you'll have to recompile anyway.

cbaseplayer can obviously change and I would expect it to.
  
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