Ah, oh well, thats not a bad idea at all
Its stupid though, in my case, i have a player class, derived from the entity class heh... so in a way, it has the same props as an entity, but it just aint in the same list. I could probably make a pointer to the list, but i still don't see a reason , since i can have the same props anyway.
Too tired to think clearly now and to make more sense...
