loading a dll -
16-12-2004
another question , this is purely out of interest for a wild idea i have.
Is it possible to load a dll that is already loaded?
Ie, lets explain my wild idea, as for example HL2.EXE , it provides a metamod style for plugins. Lets say i write a plugin that is able to read out entity lists, player data, etc.
Now i want a seperated EXE program to read this data and also get back to the dll. So kind of like what a BOT DLL would do , but then in a form of an EXE file. Lets say you could make a real-time 2d viewer of the HL2 game... would it be possible. Or is this just stupid?
VIEWER.EXE -> hooks into plugin_viewer.dll -> retrieves info?
or would that make it a 'double hook' ? :S
i am just tossing around here!
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