View Single Post
Re: Lets get this stuff rolling!
Old
  (#23)
Jerry
Member
 
Jerry's Avatar
 
Status: Offline
Posts: 10
Join Date: Dec 2004
Location: Woerden, The Netherlands
Default Re: Lets get this stuff rolling! - 15-12-2004

Check out:
Gameinterface.* (h & cpp)

Code:
  // Normally, when the engine calls ClientPutInServer, it calls a global function in the game DLL
  // by the same name. Use this to override the function that it calls. This is used for bots.
  typedef CBasePlayer* (*ClientPutInServerOverrideFn)( edict_t *pEdict, const char *playername );
This is looking good. But I can't implement the IServerGameClients interface. I get a lot of errors.

Edit: I got the interface implemented. Now to see how I can use it .


Imagination is more important than knowledge. Knowledge is limited - Albert Einstein

Last edited by Jerry; 15-12-2004 at 13:41..
  
Reply With Quote