View Single Post
Re: PlayerRunCommand
Old
  (#9)
sfx1999
Member
 
sfx1999's Avatar
 
Status: Offline
Posts: 534
Join Date: Jan 2004
Location: Pittsburgh, PA, USA
Default Re: PlayerRunCommand - 13-12-2004

In Quake's common.c lists functions that appear to be for transmitting netcode. See if you can find a common.cpp or a common.h in HL2.


sfx1999.postcount++
  
Reply With Quote