Thread: Bot Aiming
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Re: Bot Aiming
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Cheeseh
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Join Date: Dec 2003
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Default Re: Bot Aiming - 11-12-2004

I was wanting to use Fitt's Law to create an aiming offset for bot aiming, I guess it could be adapted to 3d environment, it's currently used for analysis in HCI on 2d planes to get probabilities of peoples ability to hit a button on a screen.

check out Fitt's Law : http://ei.cs.vt.edu/~cs5724/g1/glance.html

I'm sure you've heard of it, ever had a look? (Just the fact it's quite well known and has been tried & tested)

Really this is what you want to use for multiplayer gaming bots, afterall we're simulating real people trying to hit a target with their crosshair on a 2d screen.

Last edited by Cheeseh; 11-12-2004 at 18:12..
  
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