View Single Post
Re: Supporting more than one player on the client
Old
  (#3)
Lazy
Member
 
Lazy's Avatar
 
Status: Offline
Posts: 236
Join Date: Jan 2004
Location: Toronto, Ontario, Canada
Default Re: Supporting more than one player on the client - 07-12-2004

Yeah, quite alot will have to be changed. Luckily somethings can be removed which should cut down the workload.

- view.cpp: ALOT has to be re-written
- HUD/sprites: Have to be drawn using TriAPI so they can be scaled down to fit the small screens
- Scoreboard: Can be replaced with scores in the upper-left
- SayText: Removed
- Spectator: Removed

Hopefully I won't have to change any movement code but I think the hardest part will be the views since I'm really bad when it comes to math.

Thanks for the advice, I'm going to start working out a protocol right away.
  
Reply With Quote