Thread
:
Simple Pathfinding Idea
View Single Post
Re: Simple Pathfinding Idea
(#
5
)
stefanhendriks
RealBot Author
Status:
Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Re: Simple Pathfinding Idea -
05-12-2004
I don't do a nearest waypoint. I also do a radius (visible wpts to nearest) and make it circulair. So the nearest wpt has highest score, the more further away, the less danger score added... sort of smoothening it out
Author of
RealBot
,
"
Arrakis
" and "
Dune 2 - The Maker
" | co-Founder
of
Bots-United
|
Fundynamic
|
Blog
|
E-Mail me
stefanhendriks
View Public Profile
Send a private message to stefanhendriks
Visit stefanhendriks's homepage!
Find More Posts by stefanhendriks