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Simple Pathfinding Idea
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Rifleman
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Join Date: Sep 2004
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Default Simple Pathfinding Idea - 05-12-2004

I have an idea about pathfinding , lets say when a bot is killed , it find the nearest waypoint near him and raise the "danger" value of the waypoint . If bot killed somebody , he will decrease the "danger" value of the waypoint , then when we are finding the path , we use the "danger" value of each waypoint and generate a safest path to a target m well , ladies and gentleman , what do you think ?
  
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