Re: Half Life 2 Death Match !!! -
02-12-2004
Heyyo,
Hmm, dead_bwoy, you bring up a good point with the nav meshes.... maybe that's why for HL2DM it requires the CS:Source GCF file too, probably bot support, cause the bot by turtlerock's less cpu-intensive than the HL2 AI I bet.
I'll try n' dig around n' see if there's console commands for these nodes, I'm guessing no, but hey, ya never know eh? Hmm, now ya got me thinking, I guess the bots couldn't move around cause there was no info nodes, heh, so maybe it does use the HL2 AI script afterall, it's just missing what's required to get the bot to navigate the map... interesting how they diddn't at least try to implement basic movement into the bot with or without these nodes.
Btw, there's no bot_add command, so so far, there's only the nav commands... maybe they plan on adding the rest once the CS:Source bot's done eh?
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