Thread: Hearing sounds
View Single Post
Re: Hearing sounds
Old
  (#9)
TurtleRocker
Member
 
TurtleRocker's Avatar
 
Status: Offline
Posts: 5
Join Date: Jan 2004
Location: Southern California
Default Re: Hearing sounds - 13-01-2004

I think estimating the sounds relative position like you have done is a clever idea. It prevents "perfect hearing" and is computationally efficient.

However, I often store the estimated sound position and have the bot move there when hunting for enemies. If you only have a relative direction, you can't easily do that.
  
Reply With Quote