Re: CS:S is terrible -
27-11-2004
Heyyo,
Heh, yeah. I think they dummed down the physics in CS to lower the sizes of packets. For the dead bodies thing? that's a great example of how they diddn't fully implement the physics calculations into the game, to lower packet sizes. Same is done in HaloPC. When bodies die, they don't sync them so that's 1 less thing the game has to worry about.
|