Re: CS:S is terrible -
27-11-2004
hmmm, I have noticed that clients screens end up different in CS:Source.
What I mean is, say I get naded... On my screen (client), I get blown up on top of a crate. And on my room-mate's screen (client), who is watching me, my body ends up on the ground next to the box.
So I guess what you're saying, PMB, is that the client-side prediction needs to be improved to be able to use HL2 physics in CS:Source?
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