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Re: Nav editing custom maps for CSBot for CS:Source
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MarD
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Default Re: Nav editing custom maps for CSBot for CS:Source - 26-11-2004

Heyyo,

Well, I know a lot of the source engine is based on the original HL engine, so I thought there'd be compatiblity between the 2, seeing that *I'm not going into deep details for a reason*someone leaked something from CZ to CS:S with ease....


Later-a-much, and LONG LIVE THE D!,
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