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Re: some different ideas!
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shaw
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Default Re: some different ideas! - 25-11-2004

wow all questions answered exept* for whens the next update?
lol..i love your sarkazm*
of course i browsed the docs =P
i dont like reading..lmao ( but if i have to, i will)

f.y.i - i do my own waypointing (and im damn good at it! o.k.) and i rarely add camp waypoints..because i dont want all the bots just sitting in corners or what not. i do not put important waypoints at their spawns. (depends on maps, on fy_maps i do so they will get to the other side.) i understand the "bridge" auto-waypoints..but i tried adding normal waypoints and they just dont connect to eachother. for example the map im talking about is de_dustyaztec,theres 1 bridge...lol so i made them jump across. (they rarely take that course) =\

i do play alot of cs...
and yes i have the most current dll of podbot.(2004.10.2.0)
the newest newest newest..and on all builds they still run away from eachother
ive seen this "bug"(i call it a bug) in all builds. i wish it could be fixed..yes i could just slay them but i want to see them go nuts! (kill kill kill) i love how they knife at close range
on maps like "scoutznknifez" (whatever) they dont even shoot the damn scout?#!$!@#

why do they run backwards?

he_maps? - no answer (hehe)

yes i add nothing but professional and godlike bots
w/ aggressive personalities.

well yes now a days people rush and knife people in the back (haha),
cs has come a long way since simply defusing and saving hostages.
its kinda boring when all people do is awp/camp.

i see u forgot about the infamous wallhacking bots question
if you spectate them it aint hard to tell..

whens the next update??????
keep us posted
whens the next update??????
its been a while

thanks for telling me bout the "addpath" i get it know..
now there not going to run back to spawn..(haha)
one way only!
my 2 cents.
-shaw

  
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