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Re: RB AI throws Grenades!
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Ava3ar
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Default Re: RB AI throws Grenades! - 12-01-2004

i think the next code that should be implimented is hover code, that is to say on de_aztec, on the bridge teh bots seem to go back and forth repeatedlly trying to get the points underneath it but not realizing that thre is a barrier in there way (this is on the 2-3 plank on the CT side), I know htis is hard to implment, i am in the process of making a HL2 bot (even before its been released)

the code thats in hl2 sees people as a fixed point in the stomach, they dont see heads or legs, just a fixed point, they dont see walls they see thickness of texture so a wall is 2 thick where as a corner is 1 thick, so they will shoot a corner but not a wall, because they know they cant shoot through it, they also dont see weapons they see points that you set so you can set a point above a weapon and it will pick it up, but they wont on there own pick the weapon up.

the code i am making is to let them see, to find weapons so if they see a weapon they will look to see if its in a danger area and then try to pick it up if it isnt, then they will know how much ammo, if it has non and no ammo is seen to be around, they will drop the weapon

so far i have made the code for them to see, but nothing else, due to me having to make the code morphable because its going to have to be cahnged soon once HL2 is actuallly released.
  
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