Bah, sorry - couldn't reply earlier, my Power Supply was broken since Friday, took awhile until i was able to get a new one.
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ok well last night I got this working where:
Barney uses the default barney model, glows blue and only attacks team 2 (unless provoked). Otis uses a custom red skinned model, only attacks team 1 (unless provoked) and glows red. So that part is done.
I'll whip up an alternate barney for you, what color you want him to glow? Oh and I'm guessing the way it would work is barney attack noone for your version unless provoked. IE Like in single player if you shoot him he will shoot back. Is that what you want?
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Yes, thats exactly what I'd like to! Would be nice if you can make him glow white.

A cvar or something (really don't know if something like that is much work) to switch between red otis/red glowing Barney for Team2 would be great, or else just a Compile with a red glowing Barney for me instead - you know, the Owner Custom Model download thing :/
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In addition to team based barney and otis monsters the version I have includes additional monsters. barnacle, bloater, controller, gargantua, icthyosaur,
gman, leech, rat, roach, tentacle. nihilanth being the only unsupported monster at this point.
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Cool, sounds fun!