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Re: Botmans Stripper2 Plugin and creating Barneys
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BAStumm
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Join Date: Jan 2004
Location: Spokane, WA USA
Default Re: Botmans Stripper2 Plugin and creating Barneys - 10-11-2004

Well I dont have this fully working yet so alot is still up in the air. You will definately be able to use the map_monster.cfg file for adding these monsters. I guess what I'd like to see if something like:

origin/50 99 33
team/2
monster/barney

like that kinda, note the added team variable. With this I might make it 0 is no team (shoot em all), 1-4 are the various teams and -1 might be a neutral barney.

as for the models... that could be edited in the sources at compile time at the very least. I've never played with making things "glow" so I dont even know how that works but I can probably look at other code to figure it out.






  
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