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Re: Waypointing: A little problem
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Black Spider
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Default Re: Waypointing: A little problem - 30-10-2004

Well, to be sure, i saved them, be sure it DID write to the file, and closed everything.

I started CS again, created a listen server and added one bot on CT.
(I haven't done waypoints for T's yet, is that a problem?)

I modified the waypoints, i didnt add spawnpoints, to test, and the bot starts following a wall, and after a few secs, he went to the first node, and then started running around it (in circles).

EDIT:
Adding waypoints and paths and using autowaypoint-mode isn't a problem.

EDIT:
I spec-ed 20 rounds, kicked the bot every round, to add one next round.
Now, it seems to work, they're doing their job.

But, is there a way to let them follow a path without returning?
I know you can do that with a single path, but it automatically adds 2 paths to waypoints.

Last edited by Black Spider; 30-10-2004 at 13:58.. Reason: Problem solved.
  
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