I already attached some single waypoint files here in order to avoid having ppl to wait for the pack, but here it is finally: The third pack for more or less recent maps!

In contrast to the first two packs, this time I am proud to present one waypoint set that hasn't been made by me, but by biohazerd87 (the one for de_leestore).

The other 9 are my stuff, as usual.
Maps included are:
as_shelter by
Slackiller - finally an as_map! I thought the genre had died...
de_copan by
Johnny Ryall - bomb Mayan ruins instead of Aztec ones!

But it's not the zillionth aztec clone; the layout is flat and the map is more colourful than aztec.
de_leestore by
DeBUGGeR & Dr.DeK - a Lee fashion store in Berlin, Germany.
de_nazca2 by
ACube - More south American ruins. Beautiful nature setting, and a 32 player map, too!
de_nightfall by
Nick Alger - An old village with a road that winds through it, nice night atmosphere.
de_port_royal by
GNOME - A Caribbean harbour village, including Monkey Island-style music at one of the bomb spots. A slightly older map.
de_relinquished by
MagicTMP - yet another industrial map with yellowish lighting in the inside areas and some small outside areas. Small and fast map, and has a huge bug which I chose not to exploit for the bots...
de_samoa by
K-MI - despite the name, more a desert than a tropical setting. Features an UNBELIEVABLE camera flight through the map before round start!
de_uevo by
Coucououef - some wooden huts scattered over a somewhat tropical-looking territory... includes a neat lens flare effect for the sun, a bit like in de_predator.
de_undergod by
NeHrer aka Slim Z. - A South American village in rather greyish colours. This time I enabled bots to take advantage of a map bug that allows players to go where they're not supposed to go...
Well, I hope you have fun playing these nice custom maps with the attached waypoints! GO GO GO!
