Re: Bots and breakables... once again -
27-10-2004
When a glass is breakable its entity classname is simply named "func_breakable". It's not enough to check that tho, you also need to ensure that this entity allows taking damage, and that its health is not unreasonably high. The crates in dust are breakable too, but virtually indestructible (but by the blast).
RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
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