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Interesting Stripper2 problem, maybe someone can help?
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pl4tinum
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Join Date: Mar 2004
Default Interesting Stripper2 problem, maybe someone can help? - 26-09-2004

Hello,

I noticed something wierd today with Stripper2.

I am using the Linux version of Stripper2 (stripper2_mm_i386.so) on my linux gameserver. All of the _str.cfg files work perfectly with my maps on my server except those that are over 10kb in size. Each time one of the maps with a _str.cfg file over 10000 bytes loads up, the server crashes and restarts. If the file size is under 10000 bytes, it seems to be fine. I haven't tested with a file of size 9999 bytes but I'm assuming somewhere around 10000 is the breaking point. I know a map with _str.cfg file of 9465 bytes works just fine but the 4 maps I have with _str.cfg above that size level (between 10532 bytes and 15442 bytes) crash the server instantly.

If anyone has any idea as to what could be causing this... please let me know! I've been trying to figure it out and the servers logs leave me no information whatsoever on what could be the problem. I checked the sprite names and entity names in the _str.cfg files in question but they are all legit and should be fine.

Thanks again!

pl4tinum - Chris
  
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