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...also this may be the only way to detect teams if you don't have the source code to the MOD...
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I got to thinking about this some more and csbot, which originally was a hook.dll, detects teams by other means, no matter what the model names are that are being used. Maybe something to do with the spawn entities? I don't know, I don't code, I just know there's a better way to detect teams out there...