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Re: Now ya see it ... now ya don't !
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Zacker
Project Leader, Lead Level Designer, Waypointer
 
Status: Offline
Posts: 337
Join Date: Mar 2004
Location: Denmark
Default Re: Now ya see it ... now ya don't ! - 11-09-2004

I wrote a article about modelbehaviours a few months ago. You might want to read it at www.thefuture.dk as it relates to your problem.

I have always thought that the engine checked if the origin of the model was visible. Many mappers have had problems with models not showing up from certain angles. Its cool to know it can be fixed by attaching more of the mesh to bones.

Daano and Zyndrone had lots of problems with in Sandstorm and fixed it by lowering the model in the editor and therefore raising the origin.
  
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