Moster Plugin source compilation(Linux) -
29-08-2004
Hello,
I've been trying for the longest time to get botmans monster plugin source to compile via Linux. I know he mentions to use mingw and gcc for windows but I wish to compile it via linux. I see that it has a Makefile in the dlls folder and it has a depreciated flag so I had to change it to an updated one. I could run the shared library just fine on my steam dedicated server with the precached monsters which i'm happy with right now. I know the monster plugin uses Metamod so I decided to go to the metamod homepage and look around if I could find anything on the faq and nothing. I figured I could try the hlSDK for Linux and that didnt even compile so I dont know what to do. I havent tried taking the metamod shared library yet and putting it in my compile path and that might work but who knows. The forums are usually my last resort so I hate to be redundant with this question which probly has a simple awnser. I could see in the errors the compiler spits out when attempting to compile the monster plugin source complains mostly about SetUse, SetThink, etc. I'm almost sure that the shared library for metamod would work but I want to hear other peoples opinion. I read all of the readmes in the sdk, metamod, monster plugin. Like all of the tutorials I think point to mingw or claim to work in Linux. The SDK claims to work in Linux but I dont see how it is supposed to compile when I dont see a configure file and when I try Makefile nothing. Am I missing something here is there really a configure file because I know in most cases you must do ./configure to check your envirnment then you must do make to compile it. Other than that I'm confused and I need a bit a guideance I hope I dont sound like a nuecence or this is a stupid question.
Thanks in advance
George
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