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Re: Blue Shift BSP format
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Pierre-Marie Baty
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Default Re: Blue Shift BSP format - 23-08-2004

I get no problems at all. The head spawning for the Dr Rosenburg works as is because it's recorded in the entity key/values in the BSP file. Everything works perfectly, I didn't need to change anything but the HUD colors in the client DLL. You wouldn't tell the difference with the original Blue Shift DLLs.



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