Re: What ist ToDo ? -
22-08-2004
i have a version of RB implementing PMB's navmesh code.
unfortunately it isn't fool proof and can be quite buggy.
there are problems with not being able to properly detect locations, and also what to do when the bot doesn't know how to get to it's goal. IE, the random walking is a little not working.
some stuff that could be added is to create a set of connections between walkfaces that can let the bot know how to get around the map on first load, which is what i'm sure everyone wants.
also figure out why it's not detecting all walkfaces, what is funny about them etc.
if you want the source code, let me know, alternatively i might be able to get it into CVS as a sub-folder.
@frashman
if you want to try working on the combat code some, that would be good. specifically i do not like the way the bot handles shields, it's really quite dumb if you ask me, though it would be complicated to fix
Last edited by Josh_Borke; 22-08-2004 at 04:49..
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