Re: Blue Shift BSP format -
11-08-2004
Well that's silly. Why did they change the format?
Did you use your l33t h4x0r skillz to figure that out?
I've looked at the Half-life BSP format and I've found out that is pretty much identical to the Quake one, but someone told me that the lightmaps are different. I looked through the code and I could have sworn that the lightmaps were identical. Can someone explain this to me?
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