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Re: stripper2 place custom mdl
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BAStumm
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Posts: 138
Join Date: Jan 2004
Location: Spokane, WA USA
Default Re: stripper2 place custom mdl - 30-07-2004

not much...

phpUA tracks flags as they move (carried) and to make some objects solid I had to make them appear like flags (item_tfgoal) so I named all my added models stripper2 and in phpUA we ignore anything named stripper2 since they dont need to be shown on a webpage. who cares about that beer can LOL.

The beer cans aren't solid so they didn't need that name but I named it anyways, not sure why.

I have other models though which I made solid and as you can see they would be treated as flags in phpUA if not for the netname...

Code:
  SERVER UP hlcmd> listent item_tfgoal
  Sent 'listent item_tfgoal' to server
  Printing out ALL entities in game...
  index CLASSNAME ["netname"] (model): absmin (x, y, z); size (x, y, z); distance d
  114 item_tfgoal (models/flag.mdl): min (-536, 3176, -656); siz (0, 0, 0); dst 0
  151 item_tfgoal (models/flag.mdl): min (-41, -1135, -240); siz (0, 0, 0); dst 0
  282 item_tfgoal (models/couch1.mdl): min (-634, -2633, -685); siz (32, 32, 56); dst 0
  283 item_tfgoal (models/filecabinet.mdl): min (-669, -2569, -680); siz (32, 32, 56); dst 0
  287 item_tfgoal (models/couch1.mdl): min (586, 2585, -685); siz (32, 32, 56); dst 0
  E
 
 pEntity->v.netname = 18543588 ("Red Flag")
 
 pEntity->v.netname = 18858580 ("stripper2")
 pEntity->v.message = 18858772 ("Take a load off!")
think you can set any of the pEntity->v.somethings via stripper2







Last edited by BAStumm; 30-07-2004 at 19:14..
  
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