Quote:
Originally Posted by V or 'Tex
Wouldn't it be best to just check if a player is in the air... if possible...
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AFAIK, this is already done in the code but it needs further investigation...
Quote:
Originally Posted by V or 'Tex
There should be specification of spawn-nodes at the beginning of every round. How about adding a bit to each node's data, and have that bit be a 'is-spawn' check. If a bot spawns and he is at a node, or a node is created, then the node at the spawn becomes a spawn node.
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The spawn points of T & CT are already automagically added as goals and as nodes (the current issue is that those nodes are in the air and not in the ground -- I'll try to fix it).
-eric