View Single Post
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
Old
  (#136)
Fossil_484
Guest
 
Status:
Posts: n/a
Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 21-07-2004

I got an idea. I compiled waypoints for de_italian_v2 and de_wallmart, yup wallmart. I get num_for_edict errors. Somebody else (maybe a few people) make waypoints for those maps and see if the error still happens. try yours then try mine and see. I know de_wallmart should be called csde_wallmart since its a hostie rescue and bomb/defuse. It was mentioned earlier that these things may contribute to the crash. Maybe the code is having a problem with the waypoints i made; to many waypoints in one area, to many paths to and from to many other waypoints, etc.

I put my recent waypoints including de_italian_v2 and de_wallmart here:
http://home.earthlink.net/~lltkid/data/

__________________________________________________
If we spend all day :RTFM: then how do we learn from out errors?o_O