View Single Post
Re: light-switch on cs_estate
Old
  (#6)
stefanhendriks
RealBot Author
 
stefanhendriks's Avatar
 
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Default Re: light-switch on cs_estate - 17-07-2004

as i said in a PM:

try to find this entity and a target on it. I know func_doors are used as buttons as well. When a func_door is using a target, it must be a button (because normally a door does not have a target!). Triggered doors are different, the doors 'targetname' is then set and not 'target'. The button that triggers the door (which can be also a func_door) has a 'target' that is the same as 'targetname' of the triggered door.

So in short, 'target' is the magic key; you just need to know which entities are used as 'buttons'.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Reply With Quote