yea, there is, thanks.
bot_buycode.cpp: 210
Code:
if (pBot->iPrimaryWeapon > -1) {
int index = ListIdWeapon (pBot->iPrimaryWeapon);
if (wapen_tabel[index].priority > wapen_tabel[i].priority)
continue;
}
similarly:, bot_buycode.cpp line 282
Code:
if (pBot->iSecondaryWeapon > -1) {
int index = ListIdWeapon(pBot->iSecondaryWeapon);
if (wapen_tabel[index].priority > wapen_tabel[i].priority)
continue;
}
also, not to be a pest

bot_buycode.cpp line 254
Code:
// Buy favorite weapon
buy_weapon = pBot->ipFavoSecWeapon;
// should be
// Buy favorite weapon
buy_weapon = pBot->ipFavoSecWeapon;
bBuyOther = false;