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Re: Button code is still f*cked up...
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: Button code is still f*cked up... - 09-07-2004

lol, now people are getting scared when they send me waypoints...

Ok, I ought to say that I only fired up cs_ark quickly, and in the very first round, after maybe 15 seconds, the first bot got stuck - exactly the way they used to behave before. I didn't test with other maps so far, but I'll have a look at your demo waypoints as soon as I have Steam installed again.

Good to know that the button code is making better progress than I thought. The fact that they no longer get stuck where no button even exists is already a big step - it made cs_bbicotka playable!



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