Re: Podbots cannot shoot breakables -
09-07-2004
That's odd... I've never seen bots that got stuck in breakables (unless there were multiple breakables and the bot shot only one of them to pieces). Sometimes it took them some time to shoot it, but in the end it always worked. Well, let's see how the new dll performs...

Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
|