Re: effective civilian coding -
08-07-2004
perhaps you can have sort of - time rithms (schedules) - per character. Ie:
- get up (wake up)
- go to location xxx
- do work
- go to location yyy
- eat
- etc
Humans have this too, yet far more varied. But it would make a good start. The hard part begins when there are things happening 'randomly' (ie, that is (cannot) be scripted)...
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