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Re: effective civilian coding
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stefanhendriks
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Default Re: effective civilian coding - 08-07-2004

perhaps you can have sort of - time rithms (schedules) - per character. Ie:

- get up (wake up)
- go to location xxx
- do work
- go to location yyy
- eat
- etc

Humans have this too, yet far more varied. But it would make a good start. The hard part begins when there are things happening 'randomly' (ie, that is (cannot) be scripted)...


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