thats an old bug.
what version do you have?
here's how it was fixed.
Code:
// a name has been given
else
{
// If Detailnames are on, see if we NEED to attach Clan Tag
if (g_bDetailNames)
{
if ((strstr (bot_name, "[POD]") != NULL)
|| (strstr (bot_name, "[P*D]") != NULL)
|| (strstr (bot_name, "[P0D]") != NULL))
{
strncpy (c_name, bot_name, 32);
if (bot_personality == 0)
c_name[2] = 'O';
else if (bot_personality == 1)
c_name[2] = '*';
else
c_name[2] = '0';
}
else
{
if (bot_personality == 0)
snprintf (c_name, 32, "[POD]%s (%d)", bot_name, skill);
else if (bot_personality == 1)
snprintf (c_name, 32, "[P*D]%s (%d)", bot_name, skill);
else
snprintf (c_name, 32, "[P0D]%s (%d)", bot_name, skill);
}
}
else
strncpy (c_name, bot_name, 32);