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Re: how to see if the player is "actually" shooting/reloading
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Pierre-Marie Baty
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Default Re: how to see if the player is "actually" shooting/reloading - 01-07-2004

eh? well, that changed, then.

I am positive they DID use pfnPlaybackEvent() and I recall Tom (RedFox) explaining me over there at botman's why it was just what I wanted and how to use this function to hook for various player animations.



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