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how to see if the player is "actually" shooting/reloading
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Whistler
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Default how to see if the player is "actually" shooting/reloading - 29-06-2004

use if (pPlayer->v.oldbuttons & IN_ATTACK) (or IN_RELOAD) sometimes doesn't work correctly (eg, when the player has no ammo in clip but still pressing the mouse)

anyone has a better idea ? thanks.
  
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